Essential (Indie) Game Highlight: ‘GRIS’
This post is really just to bring your attention to possibly one of the most beautiful games ever…
It’s an indie game, of course, and it’s called ‘Gris’. It almost plays itself were it not for some light puzzles and exploration. Of course, it still needs a player to make it unfold.
So just play it, and let yourself go with the atmosphere and ride it will take you on. To talk too much about it all here, might be to detract from the experience.
It’s nice to keep a focus on more emotional games which don’t involve endless shooting or updates to big-budget franchises. Besides, we all need a break from wooden cut-scenes, endless side-quests, fiddly crafting, gathering or short scenarios filled with button-pumping combat.
Indie games slot right into that happy area sometimes where kids (of all ages) can play, watch and share, without placing huge demands on the player. Journey has perhaps become one of the ultimate examples of great success in this groove.
You know those super-satisfying, hyper-relaxing platform games with sumptuous music and where you can just relax as you weave your way through environments, admiring the scenery and navigating some light, intuitive puzzles? ‘Gris’ is certainly one of those where ‘Planet Alpha’ is another.